Perfect for Airlines, Flight schools and training organizations looking to outsource for simulator hire. Available aircraft are: Airbus A320, A330, A340, A380, Boeing 737 Classic, 737 NG, 747, 757, 767, 777, 787, Embraer 135/145 and 170/190.
We have 4 different levels of instructors:
A typical program consists of interactive ground-school modules and a series of simulator exercises, which promote the practical application of skills learned in the classroom. However, our philosophy is always to deliver a tailored program to suit our client’s operational and cultural requirements, and we are keen to work closely with your training department to develop a syllabus that matches your needs specifically.
Covering leadership and communication to managing the complexities and essential aspects of aviation law, and encompassing one-to-one feedback, our command skills programs will ensure that your future captains are well prepared for the additional responsibilities that come with the move to the left-hand seat.
Prices increase in increments from Panel Operator to TRE’s. POAEnquire Now
Captains, speak for themselves, they’ve earned the right to sit in the left and seat through hard work, knowledge, and experience. Most of our captains are in line to become trainers for their airline or through self-funded routes because they enjoy it so much.Enquire Now
Our TRI’s have a huge amount of knowledge and expertise often with decades of flying experience and Tens of Thousands of hours behind them. Available on all fleets of aircraft, our TRI’s will set you at ease with your airline assessment.Enquire Now
We normally use TRE’s for License requirement simulator sessions and TRI’s for the majority of our Airline Preparation sessions although out TRE’s love to help anyone and the option is still there for anyone wishing to fly with them.Enquire Now
An extensive range of simulator devices
A wide variety of choices. At Aviation Insider we believe that all simulator training should be completed in as realistic an environment as possible – that’s why we always use full-motion simulators.